![quake ii logo quake ii logo](http://drh.img.digitalriver.com/DRHM/Storefront/Company/zenimax/images/logos/DOOM/id_Logo-black.png)
This is current speed-dependent, so you can super jump in any direction, however, sideways jumps have 1/2 penality.įall dampeners work on the same energy source which is rechargeable. To activate the jump module hold crouch and then press the jump button. Shoot a grappling hook from your utility belt. * Grappling hook ('+grapple', default "c"). * Dual Wielding ('+dual', default "h") for Blaster, Shotgun, Machinegun, Hyperblaster. * third attack ('+attack2', default "v") - this is currently for Hyperblaster only, used to switch the fire modes of the second weapon. Hyperblaster - switch between 3 modes of fire: 1. Rocket Launcher - charged up Super Rocket. Grenade Launcher - toggle Cluster Grenades.
#Quake ii logo mod#
This is one of the most fun weapons of the mod and the rotating of monsters affected by gravity field will be extended to players sometime in the future. It can attach to metal surfaces once they activate. Small radius/big damage - right after pressing/holding the right mouse button hold the first mouse button. Costs 10 Cell ammo.ġ.Big radius/low damage mode, 2. Machinegun - EMP burst that stuns monsters(Strogg) and eats away Cell ammo from enemies. Super Shotgun - triple shot with reload. * secondary attack ('+attack2', default "mouse2"): * kick - ('kick2', default "g") - kick your enemies and also throw them across the room! * pick up - ('+pickup', default "f") - pick up barrels or guards by holding the pick up key and then throw themīarrels explode into many fragments. The run q2pro.exe, open console (~) type: game rampage. To run the mod, unpack the rampage folder into main Q2 dir (where the exe is) - so you would have for example C:/Quake II/rampage/ Recently got a discord channel called #rampage at Quake Legacy server:
#Quake ii logo pro#
If that's the case, you definitely don't want to execute it as root.W-O-R: Weapons of Rampage v1.4a for Quake II PRO clientĭesigned to run on Q2PRO client by Skuller: It simply adds an extra layer of security.Īnother example is that the program may be infected with a virus.
![quake ii logo quake ii logo](http://pictures.fanart-central.net/e/Edge14/244134/Edge14-244134-Quake_II_Symbol.jpg)
The point is that if there is a risk that the program could cause damage if executed with root access and the program does not need to be executed with root access to do what it should, then it is sensible to prevent it from being executed as root at all. If this happens you would wish it was not executed with root privileges.Īnd yes, I do know that you would need to add -no-preserve-root in order to make this particular example cause any damage, but that's not the point. Now, instead of executing rm -rf /tmp/mygame it will execute rm -rf /. Remember that C strings are NUL terminated. Now imagine that the 't' character gets corrupted by whatever reason (buffer overflows, bit flips, some programmer "testing a thing" and does not restore or whatever reason) and gets the value '\0'. There are tons of situations how executing stuff as root could go bad, but imagine that program or game stores some temporary files in /tmp/mygame and upon exit, the program executes something similar to rm -rf /tmp/mygame. I figured it would be a good idea to give an example. I like it so much that I am considering using this simple check in almost all future code. So the reason is likely simply that 99% of those who start it as root does so by mistake, and normally there is no reason whatsoever to run a game as root. This on it's own is definitely reason enough. Also, it is a network application with servers and client.
#Quake ii logo mods#
Especially since these mods are made by users and out of Id Softwares control.
#Quake ii logo software#
It is likely just that all software have bugs, and running the software with root privilege makes bugs much more dangerous.īut a good candidate to cause issues is the QuakeC language used to create mods. I doubt there is any very specific pieces of code they have thought of.